QUAKE II CLIENT / WINDOWS

R1Q2v2

A Quake II client for Windows, based on r1ch’s R1Q2 and maintained by h0s3r. Display, HUD, audio, multiplayer, and configuration options alongside classic gameplay.

Free & open sourceQuake II game data required

R1Q2v2 running Quake II with the original textures and railgun CAPTURED IN R1Q2v2Outer Base / original Quake II assets
BASED ON R1CH’S R1Q201 / THE CLIENT
R1GL rendererHor+ widescreen FOVOpenAL audio supportPAK + PKZ asset support

02 / FEATURES

Client features

Display, HUD, crosshair, audio, server browsing, and demo options. The HUD GIF uses the original Quake II textures.

01

HUD layout

Move the stock status bar to the top, spread it across a widescreen display, or keep the classic layout. Adjust its scale without resizing the menus.

Stock status bar only. Server and mod HUDs keep their own layouts.
Stock HUD switching between bottom widescreen, top widescreen, and classic centered layouts in a stationary dark room
HUD layout
02

Lighting

Reduce the yellow cast of baked lighting. Switch between the softened look and classic lighting in real time, without reloading the map.

Original textures stay intact. Colored accent lights keep their character.
Quake II courtyard with sunlight and shadows through the overhead structure
Sunlight and shadowsEnlarge ↗
Quake II corridor with red colored lighting and a sunlit opening
Colored lightingEnlarge ↗
03

Underwater fog

Distance fog inside water, slime, or lava uses the liquid's view tint. Adjust its strength in Advanced Settings.

Underwater fog in a submerged passage beneath a blue water surface
Submerged passageEnlarge ↗
Underwater fog in a blue-tinted room with stairs and a first-person weapon
Underwater roomEnlarge ↗
05

Multiplayer server browser

Browse servers with hostnames, maps, player counts, and ping. Refresh the list or bookmark selected servers in the Address Book.

R1Q2v2 multiplayer server browser showing hostnames, maps, player counts, ping, refresh list, and bookmark options
Multiplayer server browserEnlarge ↗

Audio

OpenAL support for positional world sounds. Your own shots stay on the listener, with DirectSound fallback available.

Demos and locations

Automatic demo recording, playback pause and speed controls, plus location files for naming spots on the map.

04 / DOCUMENTATION

CVAR reference

A searchable guide to display, graphics, HUD, input, network and demo settings. Defaults, explanations and examples, directly from CVARS.md.

Open the CVAR guide
R1Q2v2 CONSOLE_ □ ×

] seta scr_hudwide 1

] seta cl_adjustfov 1

] seta gl_less_yellow 1

// saved settings

05 / DOWNLOAD

Download

Windows x86 release for an existing Quake II installation. The package does not include game data.

Support / Donate

R1Q2v2 is free. Donations to support its maintenance are optional and appreciated.

WINDOWS / x86Release ZIP

R1Q2v2

Client, dedicated server, R1GL renderer, game module, and required runtime libraries.

Download release ZIP Requires an existing Quake II installation. Retail / Steam game data is not included.
  1. 01

    Install Quake II

    Install the original game. Quit any running Quake II client and back up your existing binaries.

  2. 02

    Extract the release

    Place the files next to quake2.exe. For local single-player, also place gamex86.dll in baseq2/.

  3. 03

    Launch the client

    Run R1Q2v2.exe. Explore the menus or open the CVAR guide for additional settings.